android:image strech unit should multiply scale
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		| @@ -252,18 +252,18 @@ public class ImageNode extends ViewNode<ImageView> { | ||||
|             protected void setResource(@Nullable Drawable resource) { | ||||
|                 if (resource instanceof BitmapDrawable) { | ||||
|                     Bitmap bitmap = ((BitmapDrawable) resource).getBitmap(); | ||||
|                     float scale = DoricUtils.getScreenScale() / imageScale; | ||||
|                     if (imageScale != DoricUtils.getScreenScale()) { | ||||
|                         float scale = DoricUtils.getScreenScale() / imageScale; | ||||
|                         Matrix matrix = new Matrix(); | ||||
|                         matrix.setScale(scale, scale); | ||||
|                         bitmap = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true); | ||||
|                         resource = new BitmapDrawable(getContext().getResources(), bitmap); | ||||
|                     } | ||||
|                     if (stretchInset != null) { | ||||
|                         float left = stretchInset.getProperty("left").asNumber().toFloat(); | ||||
|                         float top = stretchInset.getProperty("top").asNumber().toFloat(); | ||||
|                         float right = stretchInset.getProperty("right").asNumber().toFloat(); | ||||
|                         float bottom = stretchInset.getProperty("bottom").asNumber().toFloat(); | ||||
|                         float left = stretchInset.getProperty("left").asNumber().toFloat() * scale; | ||||
|                         float top = stretchInset.getProperty("top").asNumber().toFloat() * scale; | ||||
|                         float right = stretchInset.getProperty("right").asNumber().toFloat() * scale; | ||||
|                         float bottom = stretchInset.getProperty("bottom").asNumber().toFloat() * scale; | ||||
|  | ||||
|                         Rect rect = new Rect( | ||||
|                                 (int) left, | ||||
|   | ||||
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