add perspective for rotattionX and rotationY
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@@ -16,7 +16,7 @@
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import { Modeling, Model } from "../util/types"
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export type AnimatedKey = "translationX" | "translationY" | "scaleX" | "scaleY" | "rotation" | "pivotX" | "pivotY"
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export type AnimatedKey = "translationX" | "translationY" | "scaleX" | "scaleY" | "rotation" | "pivotX" | "pivotY" | "rotationX" | "rotationY"
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export enum RepeatMode {
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RESTART = 1,
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@@ -234,6 +234,60 @@ export class RotationAnimation extends Animation {
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}
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}
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export class RotationXAnimation extends Animation {
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private rotationChaneable: Changeable = {
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key: "rotationX",
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fromValue: 1,
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toValue: 1,
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}
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constructor() {
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super()
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this.changeables.set("rotationX", this.rotationChaneable)
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}
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set fromRotation(v: number) {
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this.rotationChaneable.fromValue = v
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}
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get fromRotation() {
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return this.rotationChaneable.fromValue
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}
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set toRotation(v: number) {
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this.rotationChaneable.toValue = v
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}
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get toRotation() {
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return this.rotationChaneable.toValue
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}
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}
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export class RotationYAnimation extends Animation {
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private rotationChaneable: Changeable = {
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key: "rotationY",
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fromValue: 1,
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toValue: 1,
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}
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constructor() {
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super()
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this.changeables.set("rotationY", this.rotationChaneable)
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}
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set fromRotation(v: number) {
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this.rotationChaneable.fromValue = v
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}
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get fromRotation() {
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return this.rotationChaneable.fromValue
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}
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set toRotation(v: number) {
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this.rotationChaneable.toValue = v
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}
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get toRotation() {
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return this.rotationChaneable.toValue
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}
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}
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export class AnimationSet implements IAnimation {
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private animations: IAnimation[] = []
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private _duration = 0
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@@ -310,6 +310,12 @@ export abstract class View implements Modeling {
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*/
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@Property
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rotationY?: number
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/**
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* Determines the distance between the z=0 plane and the user in order to give a 3D-positioned element some perspective.
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*/
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@Property
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perspective?: number
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/**----------transform----------*/
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@Property
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@@ -311,6 +311,13 @@ export abstract class View implements Modeling {
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*/
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@Property
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rotationY?: number
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/**
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* Determines the distance between the z=0 plane and the user in order to give a 3D-positioned element some perspective.
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* Default is 200
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*/
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@Property
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perspective?: number
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/**----------transform----------*/
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/**
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* Only affected when its superview or itself is FlexLayout.
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