iOS avoid set frame twice
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8f4f866bcb
commit
29402662ef
@ -253,26 +253,28 @@ - (void)layoutSelf:(CGSize)targetSize {
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targetSize.height - padding.top - padding.bottom)];
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[child layoutSelf:size];
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DoricGravity gravity = childConfig.alignment;
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CGPoint point = child.frame.origin;
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if ((gravity & LEFT) == LEFT) {
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child.left = padding.left;
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point.x = padding.left;
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} else if ((gravity & RIGHT) == RIGHT) {
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child.right = targetSize.width - padding.right;
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point.x = targetSize.width - padding.right - child.width;
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} else if ((gravity & CENTER_X) == CENTER_X) {
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child.centerX = targetSize.width / 2;
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point.x = targetSize.width / 2 - child.width / 2;
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} else {
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if (childConfig.margin.left || childConfig.margin.right) {
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child.left = padding.left;
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point.x = padding.left;
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}
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}
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if ((gravity & TOP) == TOP) {
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child.top = padding.top;
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point.y = padding.top;
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} else if ((gravity & BOTTOM) == BOTTOM) {
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child.bottom = targetSize.height - padding.bottom;
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point.y = targetSize.height - padding.bottom - child.height;
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} else if ((gravity & CENTER_Y) == CENTER_Y) {
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child.centerY = targetSize.height / 2;
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point.y = targetSize.height / 2 - child.height / 2;
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} else {
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if (childConfig.margin.top || childConfig.margin.bottom) {
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child.top = padding.top;
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point.y = padding.top;
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}
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}
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@ -280,16 +282,22 @@ - (void)layoutSelf:(CGSize)targetSize {
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gravity = LEFT | TOP;
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}
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if (childConfig.margin.left && !((gravity & RIGHT) == RIGHT)) {
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child.left += childConfig.margin.left;
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point.x += childConfig.margin.left;
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}
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if (childConfig.margin.right && !((gravity & LEFT) == LEFT)) {
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child.right -= childConfig.margin.right;
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point.x -= childConfig.margin.right;
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}
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if (childConfig.margin.top && !((gravity & BOTTOM) == BOTTOM)) {
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child.top += childConfig.margin.top;
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point.y += childConfig.margin.top;
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}
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if (childConfig.margin.bottom && !((gravity & TOP) == TOP)) {
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child.bottom -= childConfig.margin.bottom;
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point.y -= childConfig.margin.bottom;
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}
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if (point.x != child.x) {
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child.x = point.x;
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}
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if (point.y != child.y) {
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child.y = point.y;
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}
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}
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}
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@ -365,23 +373,27 @@ - (void)layoutSelf:(CGSize)targetSize {
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}
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[child layoutSelf:size];
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DoricGravity gravity = childConfig.alignment | self.gravity;
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CGPoint point = child.frame.origin;
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if ((gravity & LEFT) == LEFT) {
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child.left = padding.left;
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point.x = padding.left;
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} else if ((gravity & RIGHT) == RIGHT) {
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child.right = self.width - padding.right;
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point.x = targetSize.width - padding.right - child.width;
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} else if ((gravity & CENTER_X) == CENTER_X) {
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child.centerX = targetSize.width / 2;
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point.x = targetSize.width / 2 - child.width / 2;
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} else {
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child.left = padding.left;
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point.x = padding.left;
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}
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if (!gravity) {
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gravity = LEFT;
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}
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if (childConfig.margin.left && !((gravity & RIGHT) == RIGHT)) {
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child.left += childConfig.margin.left;
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point.x += childConfig.margin.left;
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}
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if (childConfig.margin.right && !((gravity & LEFT) == LEFT)) {
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child.right -= childConfig.margin.right;
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point.x -= childConfig.margin.right;
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}
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if (point.x != child.x) {
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child.x = point.x;
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}
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if (childConfig.margin.top) {
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yStart += childConfig.margin.top;
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@ -465,25 +477,29 @@ - (void)layoutSelf:(CGSize)targetSize {
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[child layoutSelf:size];
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DoricGravity gravity = childConfig.alignment | self.gravity;
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CGPoint point = child.frame.origin;
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if ((gravity & TOP) == TOP) {
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child.top = padding.top;
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point.y = padding.top;
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} else if ((gravity & BOTTOM) == BOTTOM) {
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child.bottom = targetSize.height - padding.bottom;
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point.y = targetSize.height - padding.bottom - child.height;
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} else if ((gravity & CENTER_Y) == CENTER_Y) {
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child.centerY = targetSize.height / 2;
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point.y = targetSize.height / 2 - child.height / 2;
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} else {
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child.top = padding.top;
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point.y = padding.top;
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}
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if (!gravity) {
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gravity = TOP;
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}
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if (childConfig.margin.top && !((gravity & BOTTOM) == BOTTOM)) {
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child.top += childConfig.margin.top;
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point.y += childConfig.margin.top;
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}
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if (childConfig.margin.bottom && !((gravity & TOP) == TOP)) {
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child.bottom -= childConfig.margin.bottom;
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point.y -= childConfig.margin.bottom;
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}
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if (point.y != child.y) {
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child.y = point.y;
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}
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if (childConfig.margin.left) {
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xStart += childConfig.margin.left;
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}
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