42 lines
1.3 KiB
Objective-C
42 lines
1.3 KiB
Objective-C
/*
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* Copyright [2021] [Doric.Pub]
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// Created by pengfei.zhou on 2021/7/14.
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//
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#import "DoricFloatView.h"
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#import <DoricCore/Doric.h>
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@implementation DoricFloatView
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- (instancetype)init {
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if (self = [super init]) {
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UIPanGestureRecognizer *gesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(onDrag:)];
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[self addGestureRecognizer:gesture];
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}
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return self;
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}
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- (void)onDrag:(UIPanGestureRecognizer *)gesture {
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CGPoint point = [gesture translationInView:self];
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CGRect originalFrame = self.frame;
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originalFrame.origin.x += point.x;
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originalFrame.origin.y += point.y;
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self.frame = originalFrame;
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self.left = originalFrame.origin.x;
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self.top = originalFrame.origin.y;
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[gesture setTranslation:CGPointZero inView:self];
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}
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@end |