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Doric/doric-Qt/doric/shader/DoricViewNode.h
2021-05-20 18:27:45 +08:00

60 lines
1.2 KiB
C++

#ifndef DORICVIEWNODE_H
#define DORICVIEWNODE_H
#include <QQuickItem>
#include "../utils/DoricContextHolder.h"
class DoricSuperNode;
class DoricViewNode : public DoricContextHolder {
protected:
QQuickItem *mView;
DoricSuperNode *mSuperNode;
virtual QQuickItem *build() = 0;
void setLayoutConfig(QJSValue layoutConfig);
private:
QString mId;
QString mType;
public:
using DoricContextHolder::DoricContextHolder;
void init(DoricSuperNode *superNode);
static DoricViewNode *create(DoricContext *context, QString type) {
bool classRegistered =
context->getDriver()->getRegistry()->acquireNodeInfo(type);
if (classRegistered) {
QObject *node =
context->getDriver()->getRegistry()->nodes.createObject(type);
DoricViewNode *castNode = dynamic_cast<DoricViewNode *>(node);
castNode->setContext(context);
castNode->mType = type;
return castNode;
} else {
return nullptr;
}
}
QString getId();
void setId(QString id);
QString getType();
QQuickItem *getNodeView();
virtual void blend(QJSValue jsValue);
virtual void blend(QQuickItem *view, QString name, QJSValue prop);
virtual void blendLayoutConfig(QJSValue jsObject);
};
#endif // DORICVIEWNODE_H