146 lines
3.2 KiB
Objective-C
146 lines
3.2 KiB
Objective-C
/*
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* Copyright [2019] [Doric.Pub]
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// UIView+Doric.m
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// Doric_Example
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//
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// Created by pengfei.zhou on 2019/7/25.
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// Copyright © 2019 CocoaPods. All rights reserved.
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//
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#import "UIView+Doric.h"
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#import <objc/runtime.h>
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static const void *kTagString = &kTagString;
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@implementation UIView (Doric)
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- (void)setTagString:(NSString *)tagString {
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objc_setAssociatedObject(self, kTagString, tagString, OBJC_ASSOCIATION_COPY_NONATOMIC);
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self.tag = [tagString hash];
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}
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- (NSString *)tagString {
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return objc_getAssociatedObject(self, kTagString);
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}
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- (UIView *)viewWithTagString:(NSString *)tagString {
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// notice the potential hash collision
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return [self viewWithTag:[tagString hash]];
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}
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- (CGFloat)x {
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return self.frame.origin.x;
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}
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- (void)setX:(CGFloat)x {
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CGRect frame = self.frame;
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frame.origin.x = x;
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[self setFrame:frame];
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}
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- (CGFloat)y {
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return self.frame.origin.y;
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}
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- (void)setY:(CGFloat)y {
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CGRect frame = self.frame;
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frame.origin.y = y;
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[self setFrame:frame];
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}
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- (CGFloat)left {
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return self.frame.origin.x;
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}
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- (void)setLeft:(CGFloat)left {
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CGRect frame = self.frame;
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frame.origin.x = left;
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[self setFrame:frame];
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}
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- (CGFloat)right {
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return self.frame.origin.x + self.frame.size.width;
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}
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- (void)setRight:(CGFloat)right {
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CGRect frame = self.frame;
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frame.origin.x = right - self.frame.size.width;
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[self setFrame:frame];
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}
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- (CGFloat)top {
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return self.frame.origin.y;
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}
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- (void)setTop:(CGFloat)top {
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CGRect frame = self.frame;
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frame.origin.y = top;
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[self setFrame:frame];
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}
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- (CGFloat)bottom {
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return self.frame.origin.y + self.frame.size.height;
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}
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- (void)setBottom:(CGFloat)bottom {
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CGRect frame = self.frame;
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frame.origin.y = bottom - self.frame.size.height;
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[self setFrame:frame];
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}
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- (CGFloat)width {
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return self.frame.size.width;
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}
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- (void)setWidth:(CGFloat)width {
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CGRect frame = self.frame;
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frame.size.width = width;
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self.frame = frame;
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}
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- (CGFloat)height {
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return self.frame.size.height;
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}
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- (void)setHeight:(CGFloat)height {
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CGRect frame = self.frame;
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frame.size.height = height;
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self.frame = frame;
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}
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- (CGFloat)centerX {
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return self.frame.origin.x + self.frame.size.width / 2;
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}
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- (void)setCenterX:(CGFloat)centerX {
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CGRect frame = self.frame;
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frame.origin.x = centerX - self.frame.size.width / 2;
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[self setFrame:frame];
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}
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- (CGFloat)centerY {
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return self.frame.origin.y + self.frame.size.height / 2;
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}
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- (void)setCenterY:(CGFloat)centerY {
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CGRect frame = self.frame;
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frame.origin.y = centerY - self.frame.size.height / 2;
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[self setFrame:frame];
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}
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@end
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