#include "DoricMouseAreaBridge.h" #include "shader/DoricViewNode.h" DoricMouseAreaBridge::DoricMouseAreaBridge(QObject *parent) : QObject(parent) {} void DoricMouseAreaBridge::onClick(QString pointer) { QObject *object = (QObject *)(pointer.toULongLong()); DoricViewNode *viewNode = dynamic_cast(object); viewNode->onClick(); }