/* * Copyright [2019] [Doric.Pub] * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // Created by pengfei.zhou on 2019/11/29. // #import "DoricAnimatePlugin.h" #import "DoricRootNode.h" @implementation DoricAnimatePlugin - (void)submit:(NSDictionary *)args withPromise:(DoricPromise *)promise { [promise resolve:nil]; } - (void)animateRender:(NSDictionary *)args withPromise:(DoricPromise *)promise { NSNumber *duration = args[@"duration"]; dispatch_async(dispatch_get_main_queue(), ^{ NSString *viewId = args[@"id"]; [UIView animateWithDuration:[duration floatValue] / 1000 animations:^{ if (self.doricContext.rootNode.viewId == nil) { self.doricContext.rootNode.viewId = viewId; [self.doricContext.rootNode blend:args[@"props"]]; } else { DoricViewNode *viewNode = [self.doricContext targetViewNode:viewId]; [viewNode blend:args[@"props"]]; } } completion:^(BOOL finished) { [promise resolve:nil]; }]; }); } @end