#ifndef CONTEXT_H #define CONTEXT_H #include #include "interface_driver.h" #include "shader/root_node.h" class Context { private: QString mContextId; QMap mPluginMap; RootNode *mRootNode; QString source; QString script; QString extra; QVariant initParams; InterfaceDriver *driver = NULL; public: Context(QString contextId, QString source, QString extra); static Context* create(QString script, QString source, QString extra); void init(QString initData); void build(int width, int height); void callEntity(QString methodName, QVariantList args); InterfaceDriver* getDriver(); QObject* obtainPlugin(QString name); }; #endif // CONTEXT_H