/* * Copyright [2019] [Doric.Pub] * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // UIView+Doric.m // Doric_Example // // Created by pengfei.zhou on 2019/7/25. // Copyright © 2019 CocoaPods. All rights reserved. // #import "UIView+Doric.h" @implementation UIView (Doric) - (CGFloat)x { return self.frame.origin.x; } - (void)setX:(CGFloat)x { CGRect frame = self.frame; frame.origin.x = x; [self setFrame:frame]; } - (CGFloat)y { return self.frame.origin.y; } - (void)setY:(CGFloat)y { CGRect frame = self.frame; frame.origin.y = y; [self setFrame:frame]; } - (CGFloat)left { return self.frame.origin.x; } - (void)setLeft:(CGFloat)left { CGRect frame = self.frame; frame.origin.x = left; [self setFrame:frame]; } - (CGFloat)right { return self.frame.origin.x + self.frame.size.width; } - (void)setRight:(CGFloat)right { CGRect frame = self.frame; frame.origin.x = right - self.frame.size.width; [self setFrame:frame]; } - (CGFloat)top { return self.frame.origin.y; } - (void)setTop:(CGFloat)top { CGRect frame = self.frame; frame.origin.y = top; [self setFrame:frame]; } - (CGFloat)bottom { return self.frame.origin.y + self.frame.size.height; } - (void)setBottom:(CGFloat)bottom { CGRect frame = self.frame; frame.origin.y = bottom - self.frame.size.height; [self setFrame:frame]; } - (CGFloat)width { return self.frame.size.width; } - (void)setWidth:(CGFloat)width { CGRect frame = self.frame; frame.size.width = width; self.frame = frame; } - (CGFloat)height { return self.frame.size.height; } - (void)setHeight:(CGFloat)height { CGRect frame = self.frame; frame.size.height = height; self.frame = frame; } - (CGFloat)centerX { return self.frame.origin.x + self.frame.size.width / 2; } - (void)setCenterX:(CGFloat)centerX { CGRect frame = self.frame; frame.origin.x = centerX - self.frame.size.width / 2; [self setFrame:frame]; } - (CGFloat)centerY { return self.frame.origin.y + self.frame.size.height / 2; } - (void)setCenterY:(CGFloat)centerY { CGRect frame = self.frame; frame.origin.y = centerY - self.frame.size.height / 2; [self setFrame:frame]; } @end