import QtQuick 2.12 import QtQuick.Controls 2.5 import QtQuick.Layouts 1.15 import "util.mjs" as Util import "gravity.mjs" as Gravity Rectangle { property var wrapper clip: true property var tag: "HLayout" property var uuid: Util.uuidv4() property int widthSpec: 0 property int heightSpec: 0 property int childrenRectWidth: childrenRect.width property int childrenRectHeight: childrenRect.height onWidthChanged: { console.log(tag, uuid + " onWidthChanged: " + this.width) } onHeightChanged: { console.log(tag, uuid + " onHeightChanged: " + this.height) } onWidthSpecChanged: { console.log(tag, uuid + " onWidthSpecChanged: " + this.widthSpec) console.log(tag, uuid + " parent width: " + parent.width) if (this.widthSpec === 2) { this.width = parent.width children[1].width = parent.width } } onHeightSpecChanged: { console.log(tag, uuid + " onHeightSpecChanged: " + this.heightSpec) console.log(tag, uuid + " parent height: " + parent.height) if (this.heightSpec === 2) { this.height = parent.height children[1].height = parent.height } } onChildrenRectChanged: { console.log(tag, uuid + " widthSpec: " + widthSpec + " heightSpec: " + heightSpec) console.log(tag, uuid + " onChildrenRectChanged: " + childrenRect) this.childrenRectWidth = childrenRect.width this.childrenRectHeight = childrenRect.height if (this.widthSpec === 1) { this.width = childrenRectWidth } if (this.heightSpec === 1) { this.height = childrenRectHeight } } color: 'transparent' MouseArea { anchors.fill: parent onClicked: { console.log(tag, uuid + " wrapper: " + wrapper) mouseAreaBridge.onClick(wrapper) } } RowLayout { property int gravity: 0 spacing: 0 Item { id: head objectName: "head" } onChildrenChanged: { console.log(tag, uuid + " gravity: " + gravity) for (var i = 0;i !== children.length;i++) { if (children[i] !== head && children[i] !== tail) { switch(this.gravity) { case Gravity.enumerate().CENTER_X: children[i].Layout.alignment = Qt.AlignHCenter break case Gravity.enumerate().CENTER: children[i].Layout.alignment = Qt.AlignCenter break } } } if (parent.widthSpec == 1) { tail.Layout.fillWidth = false } else { if (gravity === Gravity.enumerate().CENTER || gravity === Gravity.enumerate().CENTER_X) { head.Layout.fillWidth = true } else { head.Layout.fillWidth = false } tail.Layout.fillWidth = true } } Item { id: tail objectName: "tail" } } }