#include "DoricAssetJSLoader.h" #include "utils/DoricUtils.h" DoricAssetJSLoader::DoricAssetJSLoader() {} bool DoricAssetJSLoader::filter(QString source) { return source.startsWith("assets"); } std::shared_ptr DoricAssetJSLoader::request(QString source) { QString protocol = "assets://"; QString assetPath = source.mid(protocol.length()); QString script = DoricUtils::readAssetFile("/" + assetPath); std::shared_ptr asyncResult = std::make_shared(); asyncResult->setResult(script); return asyncResult; }