const ws = require('nodejs-websocket') const { exec, spawn } = require('child_process') const fs = require('fs') var server var contextId = null var clientConnection = null var debuggerConnection = null const createServer = () => { server = ws.createServer(connection => { console.log('connected', connection.headers.host) if (connection.headers.host.startsWith("localhost")) { console.log("debugger " + connection.key + " attached to dev kit") debuggerConnection = connection clientConnection.sendText(JSON.stringify({ cmd: 'SWITCH_TO_DEBUG', contextId: contextId }), function() { }) } else { console.log("client " + connection.key + " attached to dev kit") } connection.on('text', function (result) { console.log('text', result) let resultObject = JSON.parse(result) switch(resultObject.cmd) { case 'DEBUG': clientConnection = connection server.debugging = true console.log("enter debugging") contextId = resultObject.data.contextId let projectHome = '.' fs.writeFileSync(projectHome + '/build/context', contextId, 'utf8') let source = resultObject.data.source console.log(connection.key + " request debug, project home: " + projectHome) spawn('code', [projectHome, projectHome + "/src/" + source]) setTimeout(() => { exec('osascript -e \'tell application "System Events"\ntell application "Visual Studio Code" to activate\nkey code 96\nend tell\'', (err, stdout, stderr) => { if (err) { console.log(`stdout: ${err}`) } }) }, 1500) break } }) connection.on('connect', function (code) { console.log('connect', code) }) connection.on('close', function (code) { console.log('close: code = ' + code, connection.key) console.log("quit debugging") server.debugging = false }) connection.on('error', function (code) { console.log('error', code) }) }) return server } module.exports = createServer()