#ifndef SHADER_PLUGIN_H #define SHADER_PLUGIN_H #include <QDebug> #include <QJSValue> #include "context_holder.h" class ShaderPlugin : public ContextHolder { Q_OBJECT public: ShaderPlugin(Context *context) : ContextHolder(context) {} Q_INVOKABLE void render(QJSValue jsValue); }; #endif // SHADER_PLUGIN_H