import QtQuick 2.12 import QtQuick.Controls 2.5 import QtQuick.Layouts 1.14 import QtGraphicalEffects 1.12 import "util.mjs" as Util Rectangle { id: root property var wrapper clip: true property var uuid: Util.uuidv4() property var tag: "Stack" onWidthChanged: { console.log(tag, uuid + " onWidthChanged: " + this.width) updateGradient() } onHeightChanged: { console.log(tag, uuid + " onHeightChanged: " + this.height) updateGradient() } color: 'transparent' property var backgroundColor onBackgroundColorChanged: { color = backgroundColor } property var borderWidth: 0 onBorderWidthChanged: { border.width = borderWidth } property var borderColor: "" onBorderColorChanged: { border.color = borderColor } MouseArea { anchors.fill: parent onClicked: { console.log(tag, uuid + " wrapper: " + wrapper) mouseAreaBridge.onClick(wrapper) } } property var shadowColor property var shadowRadius property var shadowOffsetX property var shadowOffsetY property var shadowOpacity onShadowOpacityChanged: { if (shadowOpacity > 0) { layer.enabled = true } else { layer.enabled = false } } layer.enabled: false layer.effect: DropShadow { horizontalOffset: shadowOffsetX verticalOffset: shadowOffsetY radius: shadowRadius samples: 16 color: shadowColor transparentBorder: true } property var backgroundColorIsObject: false onBackgroundColorIsObjectChanged: { if (backgroundColorIsObject) { lineGradient.anchors.fill = root } else { lineGradient.anchors.fill = null } } property variant gradientColors: [] property variant gradientLocations: [] onGradientColorsChanged: { console.log(tag, uuid + " onGradientColorsChanged: " + gradientColors) if (gradientColors.length > 0) { let stops = [] if (gradientLocations.length == 0) { let unit = 1 / (gradientColors.length - 1) for (let i = 0;i !== gradientColors.length;i++) { let a = ((gradientColors[i] >> 24) & 0xff) / 255; let r = ((gradientColors[i] >> 16) & 0xff) / 255; let g = ((gradientColors[i] >> 8) & 0xff) / 255; let b = ((gradientColors[i] >> 0) & 0xff) / 255; let stop = stopComponent.createObject(root, {"position": unit * i, "color": Qt.rgba(r, g, b, a)}) console.log(tag, uuid + " onGradientColorsChanged: " + "position: " + unit * i + " color: " + Qt.rgba(r, g, b, a)) stops.push(stop) } } else { for (let i = 0;i !== gradientColors.length;i++) { let a = ((gradientColors[i] >> 24) & 0xff) / 255; let r = ((gradientColors[i] >> 16) & 0xff) / 255; let g = ((gradientColors[i] >> 8) & 0xff) / 255; let b = ((gradientColors[i] >> 0) & 0xff) / 255; let stop = stopComponent.createObject(root, {"position": gradientLocations[i], "color": Qt.rgba(r, g, b, a)}) console.log(tag, uuid + " onGradientColorsChanged: " + "position: " + gradientLocations[i] + " color: " + Qt.rgba(r, g, b, a)) stops.push(stop) } } innerGradient.stops = stops } } property var orientation: 0 function updateGradient() { switch (orientation) { case 0: lineGradient.start = Qt.point(0, 0) lineGradient.end = Qt.point(0, root.height) break case 1: lineGradient.start = Qt.point(root.width, 0) lineGradient.end = Qt.point(0, root.height) break case 2: lineGradient.start = Qt.point(root.width, 0) lineGradient.end = Qt.point(0, 0) break case 3: lineGradient.start = Qt.point(root.width, root.height) lineGradient.end = Qt.point(0, 0) break case 4: lineGradient.start = Qt.point(0, root.height) lineGradient.end = Qt.point(0, 0) break case 5: lineGradient.start = Qt.point(0, root.height) lineGradient.end = Qt.point(root.width, 0) break case 6: lineGradient.start = Qt.point(0, 0) lineGradient.end = Qt.point(root.width, 0) break case 7: lineGradient.start = Qt.point(0, 0) lineGradient.end = Qt.point(root.width, root.height) break } } onOrientationChanged: { console.log(tag, uuid + " onOrientationChanged: " + orientation) updateGradient() } LinearGradient { Component { id:stopComponent GradientStop {} } id: lineGradient gradient: Gradient { id: innerGradient } } }