#include "DoricImageBridge.h" #include "shader/DoricImageNode.h" DoricImageBridge::DoricImageBridge(QObject *parent) : QObject(parent) {} void DoricImageBridge::onNull(QString pointer) {} void DoricImageBridge::onReady(QString pointer) { QObject *object = (QObject *)(pointer.toULongLong()); DoricImageNode *imageNode = dynamic_cast(object); imageNode->onReady(); } void DoricImageBridge::onLoading(QString pointer) {} void DoricImageBridge::onError(QString pointer) { QObject *object = (QObject *)(pointer.toULongLong()); DoricImageNode *imageNode = dynamic_cast(object); imageNode->onError(); }