import { Shell } from "./shell"; import fs from "fs"; import { glob } from "./util"; import path from "path"; import xml2js, { Element } from "xml-js"; export async function run(platform: string) { switch (platform.toLowerCase()) { case "android": await runAndroid(); break; case "ios": await runiOS(); break; default: throw new Error("Donnot support " + platform); } } async function runAndroid() { console.log("Running on Android"); const androidDir = path.resolve(process.cwd(), "android"); if (!fs.existsSync(androidDir)) { console.log("Cannot find Android Project".red) return; } const androidSDKHome = process.env["ANDROID_HOME"] || process.env["ANDROID_SDK_ROOT"] if (!androidSDKHome) { console.log("Please set env variable $ANDROID_HOME or $ANDROID_SDK_ROOT".red) return; } const adbPath = path.resolve(androidSDKHome, "platform-tools", "adb"); console.log("Waiting for building".green); console.log("===================="); await Shell.exec("sh", ["gradlew", "assembleDebug"], { cwd: androidDir, env: process.env, consoleHandler: (info) => console.log(info) }); const apkFiles = await glob("**/outputs/apk/debug/*.apk", { cwd: androidDir, }) if (apkFiles == null || apkFiles.length == 0) { console.log("Cannot find APK".red) return; } const apkFile = path.resolve(androidDir, apkFiles[0]) console.log("Built Android APK".green, apkFile.blue); console.log("===================="); console.log("Installing apk".green) await Shell.exec(adbPath, ["install", "-t", "-r", apkFile], { consoleHandler: (info) => console.log(info) }); const apk_analyzer = path.resolve(androidSDKHome, "tools", "bin", "apkanalyzer"); const ret = await Shell.execOut(apk_analyzer, ["manifest", "print", apkFile]) const xlmobj = xml2js.xml2js(ret) as Element; const element = xlmobj.elements ?.find(e => e.name === "manifest")?.elements ?.find(e => e.name === "application")?.elements ?.filter(e => e.name === "activity") ?.filter(e => e.elements ?.find(e => e.name === "intent-filter" && e.elements ?.find(e => e.name === "action")?.attributes?.["android:name"] === "android.intent.action.MAIN")) if (element && element.length > 0) { const activityElement = element[0]; const mainActivity = activityElement.attributes?.["android:name"] const packageName = xlmobj.elements ?.find(e => e.name === "manifest")?.attributes?.["package"]; await Shell.exec( adbPath, ["shell", "am", "start", "-n", `${packageName}/${mainActivity}`, "-a", "android.intent.action.MAIN", "-c", "android.intent.category.LAUNCHER"], { consoleHandler: (info) => console.log(info) }); } else { console.log("Cannot find activity for launch") } } async function runiOS() { }