import { jsObtainContext, jsCallEntityMethod } from 'doric/src/runtime/sandbox' import { Panel } from 'doric' import { DoricPlugin } from "./DoricPlugin" import { createContext, destroyContext } from "./DoricDriver" import { DoricStackNode } from './shader/DoricStackNode' import { DoricViewNode } from './shader/DoricViewNode' const doricContexts: Map = new Map let __contextId__ = 0 function getContextId() { return `context_${__contextId__++}` } export function getDoricContext(contextId: string) { return doricContexts.get(contextId) } export class DoricContext { contextId = getContextId() pluginInstances: Map = new Map rootNode: DoricStackNode headNodes: Map> = new Map constructor(content: string) { createContext(this.contextId, content) doricContexts.set(this.contextId, this) this.rootNode = new DoricStackNode(this) } get panel() { return jsObtainContext(this.contextId)?.entity as Panel } invokeEntityMethod(method: string, ...otherArgs: any) { const argumentsList: any = [this.contextId] for (let i = 0; i < arguments.length; i++) { argumentsList.push(arguments[i]) } return Reflect.apply(jsCallEntityMethod, this.panel, argumentsList) } init(frame: { width: number, height: number, }, extra?: object) { this.invokeEntityMethod("__init__", frame, extra ? JSON.stringify(extra) : undefined) } teardown() { for (let plugin of this.pluginInstances.values()) { plugin.onTearDown() } destroyContext(this.contextId) } }