add text node
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23
doric-Qt/doric/shader/DoricTextNode.cpp
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23
doric-Qt/doric/shader/DoricTextNode.cpp
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#include "DoricTextNode.h"
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QQuickItem *DoricTextNode::build() {
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QQmlComponent component(getContext()->getQmlEngine());
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const QUrl url(QStringLiteral("qrc:/doric/qml/text.qml"));
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component.loadUrl(url);
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if (component.isError()) {
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qCritical() << component.errorString();
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}
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QQuickItem *item = qobject_cast<QQuickItem *>(component.create());
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return item;
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}
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void DoricTextNode::blend(QQuickItem *view, QString name, QJSValue prop) {
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if (name == "text") {
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view->setProperty("text", prop.toString());
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} else {
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DoricViewNode::blend(view, name, prop);
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}
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}
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15
doric-Qt/doric/shader/DoricTextNode.h
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15
doric-Qt/doric/shader/DoricTextNode.h
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#ifndef DORICTEXTNODE_H
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#define DORICTEXTNODE_H
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#include "DoricViewNode.h"
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class DoricTextNode : public DoricViewNode {
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public:
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using DoricViewNode::DoricViewNode;
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QQuickItem *build() override;
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virtual void blend(QQuickItem *view, QString name, QJSValue prop) override;
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};
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#endif // DORICTEXTNODE_H
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