feat:after stop debug,set client to undefined so that can connect annother client
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cc1b4d92cb
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@ -29,7 +29,6 @@ export async function createServer() {
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ws.on('message', async function (result: string) {
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ws.on('message', async function (result: string) {
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const resultObject = JSON.parse(result) as MSG
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const resultObject = JSON.parse(result) as MSG
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if (resultObject.type === "D2C") {
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if (resultObject.type === "D2C") {
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console.log("D2C", wss.clients.size, client)
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if (client === undefined) {
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if (client === undefined) {
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if (wss.clients.size <= 1) {
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if (wss.clients.size <= 1) {
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debug?.send(JSON.stringify({
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debug?.send(JSON.stringify({
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@ -110,6 +109,7 @@ export async function createServer() {
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type: "S2C",
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type: "S2C",
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cmd: "DEBUG_STOP"
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cmd: "DEBUG_STOP"
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} as MSG));
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} as MSG));
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client = undefined;
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}
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}
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if (ws === client) {
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if (ws === client) {
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console.log("quit debugging");
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console.log("quit debugging");
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