Android: impl text color with gradient
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4a0c8bd171
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@ -15,9 +15,15 @@
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*/
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package pub.doric.shader;
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import android.graphics.Color;
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import android.graphics.LinearGradient;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.Shader;
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import android.graphics.Typeface;
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import android.graphics.drawable.Drawable;
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import android.text.Html;
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import android.text.Layout;
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import android.text.TextUtils;
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import android.util.TypedValue;
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import android.view.Gravity;
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@ -71,7 +77,7 @@ public class TextNode extends ViewNode<TextView> {
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}
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@Override
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protected void blend(TextView view, String name, JSValue prop) {
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protected void blend(final TextView view, String name, final JSValue prop) {
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switch (name) {
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case "text":
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if (!prop.isString()) {
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@ -86,10 +92,83 @@ public class TextNode extends ViewNode<TextView> {
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view.setTextSize(TypedValue.COMPLEX_UNIT_DIP, prop.asNumber().toFloat());
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break;
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case "textColor":
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if (!prop.isNumber()) {
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return;
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if (prop.isNumber()) {
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view.setTextColor(prop.asNumber().toInt());
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} else if (prop.isObject()) {
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view.post(new Runnable() {
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@Override
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public void run() {
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final JSObject dict = prop.asObject();
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LinearGradient linearGradient = null;
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int[] colors = null;
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float[] locations = null;
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if (dict.propertySet().contains("colors")) {
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JSValue colorsValue = dict.getProperty("colors");
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if (colorsValue.isArray()) {
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colors = colorsValue.asArray().toIntArray();
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}
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if (dict.propertySet().contains("locations")) {
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JSValue locationsValue = dict.getProperty("locations");
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if (locationsValue.isArray()) {
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locations = locationsValue.asArray().toFloatArray();
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}
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}
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} else {
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if (dict.propertySet().contains("start") && dict.propertySet().contains("end")) {
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JSValue start = dict.getProperty("start");
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JSValue end = dict.getProperty("end");
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if (start.isNumber() && end.isNumber()) {
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colors = new int[]{start.asNumber().toInt(), end.asNumber().toInt()};
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}
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}
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}
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if (colors == null) {
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colors = new int[]{Color.TRANSPARENT, Color.TRANSPARENT};
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}
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JSValue orientation = dict.getProperty("orientation");
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float width = view.getMeasuredWidth();
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float height = view.getMeasuredHeight();
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float angle = 0;
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if (orientation.isNumber()) {
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switch (orientation.asNumber().toInt()) {
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case 0:
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angle = 270;
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break;
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case 1:
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angle = (float) Math.toDegrees(Math.atan2(-width, -height));
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break;
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case 2:
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angle = 180;
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break;
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case 3:
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angle = (float) Math.toDegrees(Math.atan2(width, -height));
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break;
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case 4:
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angle = 90;
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break;
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case 5:
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angle = (float) Math.toDegrees(Math.atan2(width, height));
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break;
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case 6:
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angle = 0;
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break;
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case 7:
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angle = (float) Math.toDegrees(Math.atan2(-width, height));
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break;
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}
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}
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setGradientTextColor(view, angle, colors, locations);
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}
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});
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}
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view.setTextColor(prop.asNumber().toInt());
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break;
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case "textAlignment":
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if (!prop.isNumber()) {
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@ -239,4 +318,44 @@ public class TextNode extends ViewNode<TextView> {
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break;
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}
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}
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public static void setGradientTextColor(final TextView textView, final float angle, final int[] colors, final float[] positions) {
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final Rect textBound = new Rect(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
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final Layout layout = textView.getLayout();
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for (int i = 0; i < textView.getLineCount(); i++) {
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float left = layout.getLineLeft(i);
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float right = layout.getLineRight(i);
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if (left < textBound.left) textBound.left = (int) left;
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if (right > textBound.right) textBound.right = (int) right;
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}
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textBound.top = layout.getLineTop(0);
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textBound.bottom = layout.getLineBottom(textView.getLineCount() - 1);
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if (textView.getIncludeFontPadding()) {
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Paint.FontMetrics fontMetrics = textView.getPaint().getFontMetrics();
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textBound.top += (fontMetrics.ascent - fontMetrics.top);
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textBound.bottom -= (fontMetrics.bottom - fontMetrics.descent);
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}
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double angleInRadians = Math.toRadians(angle);
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double r = Math.sqrt(Math.pow(textBound.bottom - textBound.top, 2) +
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Math.pow(textBound.right - textBound.left, 2)) / 2;
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float centerX = textBound.left + (textBound.right - textBound.left) / 2.f;
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float centerY = textBound.top + (textBound.bottom - textBound.top) / 2.f;
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float startX = (float) (centerX - r * Math.cos(angleInRadians));
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float startY = (float) (centerY + r * Math.sin(angleInRadians));
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float endX = (float) (centerX + r * Math.cos(angleInRadians));
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float endY = (float) (centerY - r * Math.sin(angleInRadians));
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Shader textShader = new LinearGradient(startX, startY, endX, endY, colors, positions,
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Shader.TileMode.CLAMP);
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textView.setTextColor(Color.WHITE);
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textView.getPaint().setShader(textShader);
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textView.invalidate();
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}
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}
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