feat:add animation
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154
js-framework/src/ui/animation.ts
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154
js-framework/src/ui/animation.ts
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/*
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* Copyright [2019] [Doric.Pub]
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export enum RepeatMode {
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RESTART,
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REVERSE,
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}
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export class Animation {
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duration = 100
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startDelay = 0
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repeatCount = 1
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repeatMode = RepeatMode.RESTART
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}
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export class AnimationSetBuilder {
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currentNode: Node
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group: AnimationSet
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constructor(group: AnimationSet, anim: Animation) {
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this.currentNode = group.getNodeForAnimation(anim)
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this.group = group
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}
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with(animation: Animation) {
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const node = this.group.getNodeForAnimation(animation)
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this.currentNode.addSibling(node)
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return this
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}
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after(animation: Animation) {
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const node = this.group.getNodeForAnimation(animation)
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this.currentNode.addParent(node)
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return this
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}
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before(animation: Animation) {
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const node = this.group.getNodeForAnimation(animation)
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this.currentNode.addChild(node)
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return this
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}
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}
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class Node {
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children: Set<Node> = new Set
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siblings: Set<Node> = new Set
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parents: Set<Node> = new Set
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animation: Animation
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built = false
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constructor(anim: Animation) {
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this.animation = anim
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}
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addParent(node: Node) {
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if (!this.parents.has(node)) {
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this.parents.add(node);
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node.addChild(this);
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}
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}
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addSibling(node: Node) {
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if (!this.siblings.has(node)) {
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this.siblings.add(node);
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node.addSibling(this);
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}
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}
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addChild(node: Node) {
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if (!this.children.has(node)) {
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this.children.add(node)
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node.addParent(this)
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}
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}
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}
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export class AnimationSet {
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nodeMap: Map<Animation, Node> = new Map
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nodes: Node[] = []
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getNodeForAnimation(anim: Animation) {
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let node = this.nodeMap.get(anim)
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if (node === undefined) {
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node = new Node(anim)
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this.nodeMap.set(anim, node)
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this.nodes.push(node)
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}
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return node;
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}
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play(animation: Animation) {
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return new AnimationSetBuilder(this, animation)
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}
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playTogether(animations: Animation[]) {
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if (animations.length == 1) {
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this.play(animations[0]);
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} else {
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for (let i = 0; i < animations.length - 1; i++) {
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this.play(animations[i]).with(animations[i + 1])
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}
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}
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}
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playSequentially(animations: Animation[]) {
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if (animations.length == 1) {
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this.play(animations[0]);
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} else {
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for (let i = 0; i < animations.length - 1; i++) {
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this.play(animations[i]).before(animations[i + 1])
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}
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}
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}
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findSiblings(node: Node, siblings: Set<Node>) {
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if (!siblings.has(node)) {
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siblings.add(node)
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node.siblings.forEach(e => {
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this.findSiblings(e, siblings)
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})
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}
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}
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createDependencyGraph() {
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this.nodes.forEach(node => {
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if (node.built) {
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return
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}
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this.findSiblings(node, node.siblings)
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node.siblings.delete(node)
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node.siblings.forEach(e => {
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e.parents.forEach(p => {
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node.addParent(p)
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})
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})
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node.built = true
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node.siblings.forEach(s => {
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node.parents.forEach(p => {
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s.addParent(p)
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})
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s.built = true
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})
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})
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}
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}
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@ -15,3 +15,4 @@
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*/
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export * from './view'
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export * from './panel'
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export * from './animation'
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