iOS: fix the loss of Corner effect caused by tableViewCell reuse.
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@@ -20,7 +20,6 @@
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#import <Foundation/Foundation.h>
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#import <CoreGraphics/CoreGraphics.h>
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#import <UIKit/UIKit.h>
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#import <QuartzCore/QuartzCore.h>
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typedef UIEdgeInsets DoricMargin;
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typedef UIEdgeInsets DoricPadding;
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@@ -123,8 +122,3 @@ typedef NS_ENUM(NSInteger, DoricGravity) {
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@property(nonatomic, strong) DoricLayout *doricLayout;
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@end
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@interface DoricShapeLayer : CAShapeLayer
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@property CGRect viewBounds;
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@property UIEdgeInsets corners;
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@end
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