change to set measured y
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fb68b66128
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7b6a4c4d51
@ -528,19 +528,20 @@ void DoricLayouts::layoutStack() {
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if ((gravity & DoricGravity::DoricGravityTop) ==
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if ((gravity & DoricGravity::DoricGravityTop) ==
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DoricGravity::DoricGravityTop) {
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DoricGravity::DoricGravityTop) {
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layout->measuredY = this->paddingTop;
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layout->setMeasuredY(this->paddingTop);
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} else if ((gravity & DoricGravity::DoricGravityBottom) ==
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} else if ((gravity & DoricGravity::DoricGravityBottom) ==
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DoricGravity::DoricGravityBottom) {
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DoricGravity::DoricGravityBottom) {
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layout->measuredY =
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layout->setMeasuredY(this->measuredHeight - this->paddingBottom -
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this->measuredHeight - this->paddingBottom - layout->measuredHeight;
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layout->measuredHeight);
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} else if ((gravity & DoricGravity::DoricGravityCenterY) ==
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} else if ((gravity & DoricGravity::DoricGravityCenterY) ==
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DoricGravity::DoricGravityCenterY) {
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DoricGravity::DoricGravityCenterY) {
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layout->measuredY = this->measuredHeight / 2 - layout->measuredHeight / 2;
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layout->setMeasuredY(this->measuredHeight / 2 -
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layout->measuredHeight / 2);
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} else {
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} else {
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if (layout->marginTop || layout->marginBottom) {
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if (layout->marginTop || layout->marginBottom) {
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layout->measuredY = this->paddingTop;
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layout->setMeasuredY(this->paddingTop);
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} else {
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} else {
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layout->measuredY = 0;
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layout->setMeasuredY(0);
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}
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}
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}
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}
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@ -628,7 +629,7 @@ void DoricLayouts::layoutVLayout() {
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DoricGravity::DoricGravityLeft)) {
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DoricGravity::DoricGravityLeft)) {
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layout->measuredX -= layout->marginRight;
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layout->measuredX -= layout->marginRight;
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}
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}
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layout->measuredY = yStart + layout->marginTop;
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layout->setMeasuredY(yStart + layout->marginTop);
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yStart += this->spacing + layout->takenHeight();
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yStart += this->spacing + layout->takenHeight();
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}
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}
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}
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}
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@ -676,16 +677,17 @@ void DoricLayouts::layoutHLayout() {
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int gravity = layout->alignment | this->gravity;
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int gravity = layout->alignment | this->gravity;
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if ((gravity & DoricGravity::DoricGravityTop) ==
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if ((gravity & DoricGravity::DoricGravityTop) ==
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DoricGravity::DoricGravityTop) {
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DoricGravity::DoricGravityTop) {
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layout->measuredY = this->paddingTop;
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layout->setMeasuredY(this->paddingTop);
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} else if ((gravity & DoricGravity::DoricGravityBottom) ==
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} else if ((gravity & DoricGravity::DoricGravityBottom) ==
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DoricGravity::DoricGravityBottom) {
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DoricGravity::DoricGravityBottom) {
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layout->measuredY =
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layout->setMeasuredY(this->measuredHeight - this->paddingBottom -
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this->measuredHeight - this->paddingBottom - layout->measuredHeight;
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layout->measuredHeight);
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} else if ((gravity & DoricGravity::DoricGravityCenterY) ==
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} else if ((gravity & DoricGravity::DoricGravityCenterY) ==
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DoricGravity::DoricGravityCenterY) {
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DoricGravity::DoricGravityCenterY) {
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layout->measuredY = this->measuredHeight / 2 - layout->measuredHeight / 2;
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layout->setMeasuredY(this->measuredHeight / 2 -
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layout->measuredHeight / 2);
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} else {
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} else {
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layout->measuredY = this->paddingTop;
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layout->setMeasuredY(this->paddingTop);
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}
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}
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if (!gravity) {
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if (!gravity) {
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gravity = DoricGravity::DoricGravityTop;
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gravity = DoricGravity::DoricGravityTop;
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