add v8 release bin

This commit is contained in:
王劲鹏 2021-03-22 20:35:45 +08:00 committed by osborn
parent 87eb538347
commit 500df331fc
3 changed files with 106 additions and 0 deletions

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@ -7,6 +7,7 @@ CONFIG += c++11
# depend on your compiler). Refer to the documentation for the
# deprecated API to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
DEFINES += V8_COMPRESS_POINTERS
# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
@ -130,3 +131,21 @@ HEADERS += \
yoga/internal/experiments-inl.h \
yoga/internal/experiments.h \
yoga/log.h
LIBS += -lwinmm
LIBS += -lAdvapi32
LIBS += -lDbghelp
INCLUDEPATH += $$PWD/v8
LIBS += -L$$PWD/library/v8/release/
LIBS += -lv8_monolith
win32:CONFIG(debug, debug|release): {
QMAKE_CFLAGS_DEBUG += -MT
QMAKE_CXXFLAGS_DEBUG += -MT
}
else:win32:CONFIG(release, debug|release): {
QMAKE_CFLAGS_RELEASE += -MT
QMAKE_CXXFLAGS_RELEASE += -MT
}

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@ -6,6 +6,89 @@
DoricNativeJSE::DoricNativeJSE() {
mJSEngine.installExtensions(QJSEngine::AllExtensions);
std::unique_ptr<v8::Platform> platform = v8::platform::NewDefaultPlatform();
v8::V8::InitializePlatform(platform.get());
v8::V8::Initialize();
v8::Isolate::CreateParams create_params;
create_params.array_buffer_allocator =
v8::ArrayBuffer::Allocator::NewDefaultAllocator();
v8::Isolate *isolate = v8::Isolate::New(create_params);
{
v8::Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
v8::HandleScope handle_scope(isolate);
// Create a new context.
v8::Local<v8::Context> context = v8::Context::New(isolate);
// Enter the context for compiling and running the hello world script.
v8::Context::Scope context_scope(context);
{
// Create a string containing the JavaScript source code.
v8::Local<v8::String> source =
v8::String::NewFromUtf8Literal(isolate, "'Hello' + ', World!'");
// Compile the source code.
v8::Local<v8::Script> script =
v8::Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
v8::Local<v8::Value> result = script->Run(context).ToLocalChecked();
// Convert the result to an UTF8 string and print it.
v8::String::Utf8Value utf8(isolate, result);
printf("%s\n", *utf8);
}
{
// Use the JavaScript API to generate a WebAssembly module.
//
// |bytes| contains the binary format for the following module:
//
// (func (export "add") (param i32 i32) (result i32)
// get_local 0
// get_local 1
// i32.add)
//
const char csource[] = R"(
let bytes = new Uint8Array([
0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00, 0x01, 0x07, 0x01,
0x60, 0x02, 0x7f, 0x7f, 0x01, 0x7f, 0x03, 0x02, 0x01, 0x00, 0x07,
0x07, 0x01, 0x03, 0x61, 0x64, 0x64, 0x00, 0x00, 0x0a, 0x09, 0x01,
0x07, 0x00, 0x20, 0x00, 0x20, 0x01, 0x6a, 0x0b
]);
let module = new WebAssembly.Module(bytes);
let instance = new WebAssembly.Instance(module);
instance.exports.add(3, 4);
)";
// Create a string containing the JavaScript source code.
v8::Local<v8::String> source =
v8::String::NewFromUtf8Literal(isolate, csource);
// Compile the source code.
v8::Local<v8::Script> script =
v8::Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
v8::Local<v8::Value> result = script->Run(context).ToLocalChecked();
// Convert the result to a uint32 and print it.
uint32_t number = result->Uint32Value(context).ToChecked();
printf("3 + 4 = %u\n", number);
}
}
// Dispose the isolate and tear down V8.
isolate->Dispose();
v8::V8::Dispose();
v8::V8::ShutdownPlatform();
delete create_params.array_buffer_allocator;
}
QString DoricNativeJSE::loadJS(QString script, QString source) {

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@ -3,6 +3,10 @@
#include "DoricInterfaceJSE.h"
#include <QJSEngine>
#include <excpt.h>
#include "libplatform/libplatform.h"
#include "v8.h"
class DoricNativeJSE : public DoricInterfaceJSE {
private: