iOS: fix image's stretch mode error when async load image data.
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@ -86,6 +86,8 @@ @interface DoricImageNode ()
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@property(nonatomic, strong) NSDictionary *stretchInsetDic;
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@property(nonatomic, strong) NSDictionary *tileInsetDic;
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@property(nonatomic, assign) CGFloat imageScale;
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@property(nonatomic, strong) NSDictionary *props;
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@end
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@implementation DoricImageNode
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@ -123,6 +125,7 @@ - (void)blend:(NSDictionary *)props {
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[props[@"loadCallback"] also:^(NSString *it) {
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self.loadCallbackId = it;
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}];
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self.props = props;
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[super blend:props];
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}
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@ -281,6 +284,7 @@ - (void)blendView:(UIImageView *)view forPropName:(NSString *)name propValue:(id
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[self callJSResponse:self.loadCallbackId, nil];
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}
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}
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[self afterBlended:self.props];
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}];
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}];
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[asyncResult setExceptionCallback:^(NSException *e) {
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@ -331,6 +335,7 @@ - (void)blendView:(UIImageView *)view forPropName:(NSString *)name propValue:(id
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if (async && self.needReload) {
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[self.superNode subNodeContentChanged:self];
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}
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[self afterBlended:self.props];
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}
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}];
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});
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@ -370,6 +375,7 @@ - (void)blendView:(UIImageView *)view forPropName:(NSString *)name propValue:(id
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[self.superNode subNodeContentChanged:self];
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}
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}
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[self afterBlended:self.props];
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}];
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#else
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DoricLog(@"Do not support load image url");
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@ -663,6 +669,9 @@ - (UIImage *)imageFromData:(NSData *)imgData {
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}
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- (void)afterBlended:(NSDictionary *)props {
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if (CGSizeEqualToSize(self.view.image.size, CGSizeZero)) {
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return;
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}
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if (self.stretchInsetDic != nil) {
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CGFloat left = [self.stretchInsetDic[@"left"] floatValue];
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CGFloat top = [self.stretchInsetDic[@"top"] floatValue];
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@ -682,7 +691,6 @@ - (void)afterBlended:(NSDictionary *)props {
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}
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}
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- (NSNumber *)isAnimating {
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if (self.view.animating) {
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return @(YES);
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