iOS: Fix layout in flowlayout or list

This commit is contained in:
pengfei.zhou 2022-09-08 18:34:27 +08:00 committed by osborn
parent 1dc167a43c
commit 0df882f28c
3 changed files with 29 additions and 30 deletions

View File

@ -486,12 +486,9 @@ - (__kindof UICollectionViewCell *)collectionView:(UICollectionView *)collection
if (props[@"fullSpan"]) {
fullSpan = [props[@"fullSpan"] boolValue];
}
if (fullSpan) {
node.view.width = collectionView.width;
} else {
node.view.width = (collectionView.width - (self.columnCount - 1) * self.columnSpace) / self.columnCount;
}
[node.view.doricLayout apply];
CGFloat width = fullSpan ? collectionView.width : (collectionView.width - (self.columnCount - 1) * self.columnSpace) / self.columnCount;
CGFloat height = node.view.doricLayout.heightSpec == DoricLayoutFit ? CGFLOAT_MAX : collectionView.height;
[node.view.doricLayout apply:CGSizeMake(width, height)];
[node requestLayout];
[self callItem:position size:node.view.frame.size];
return cell;

View File

@ -266,7 +266,8 @@ - (__kindof UICollectionViewCell *)collectionView:(UICollectionView *)collection
DoricHorizontalListItemNode *node = cell.doricHorizontalListItemNode;
node.viewId = model[@"id"];
[node blend:props];
[node.view.doricLayout apply:CGSizeMake(collectionView.width, collectionView.height)];
CGFloat width = node.view.doricLayout.widthSpec == DoricLayoutFit ? CGFLOAT_MAX : collectionView.width;
[node.view.doricLayout apply:CGSizeMake(width, collectionView.height)];
[node requestLayout];
[self callItem:position width:node.view.width];
return cell;

View File

@ -268,7 +268,8 @@ - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(N
DoricListItemNode *node = cell.doricListItemNode;
node.viewId = model[@"id"];
[node blend:props];
[node.view.doricLayout apply:CGSizeMake(tableView.width, tableView.height)];
CGFloat height = node.view.doricLayout.heightSpec == DoricLayoutFit ? CGFLOAT_MAX : tableView.height;
[node.view.doricLayout apply:CGSizeMake(tableView.width, height)];
[node requestLayout];
[self callItem:position height:node.view.height];
return cell;