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Doric/doric-Qt/doric/shader/DoricViewNode.h

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#ifndef DORICVIEWNODE_H
#define DORICVIEWNODE_H
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#include <QQuickItem>
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#include "../utils/DoricContextHolder.h"
class DoricSuperNode;
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class DoricViewNode : public DoricContextHolder {
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protected:
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QQuickItem *mView;
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DoricSuperNode *mSuperNode;
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virtual QQuickItem *build() = 0;
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void setLayoutConfig(QJSValue layoutConfig);
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private:
QString mId;
QJSValue mLayoutConfig;
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public:
QString mType;
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using DoricContextHolder::DoricContextHolder;
void init(DoricSuperNode *superNode);
static DoricViewNode *create(DoricContext *context, QString type) {
bool classRegistered =
context->getDriver()->getRegistry()->acquireNodeInfo(type);
if (classRegistered) {
QObject *node =
context->getDriver()->getRegistry()->nodes.createObject(type);
DoricViewNode *castNode = dynamic_cast<DoricViewNode *>(node);
castNode->setContext(context);
castNode->mType = type;
return castNode;
} else {
return nullptr;
}
}
QString getId();
void setId(QString id);
QString getType();
QQuickItem *getNodeView();
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virtual void blend(QJSValue jsValue);
virtual void blend(QQuickItem *view, QString name, QJSValue prop);
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virtual void blendLayoutConfig(QJSValue jsObject);
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};
#endif // DORICVIEWNODE_H