#ifndef SHADER_PLUGIN_H
#define SHADER_PLUGIN_H
#include <QDebug>
#include "context_holder.h"
class ShaderPlugin : public ContextHolder {
Q_OBJECT
public:
ShaderPlugin(Context *context) : ContextHolder(context) {}
Q_INVOKABLE void render() {
qDebug() << "render";
}
};
#endif // SHADER_PLUGIN_H