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Doric/doric-cli/target/iOS/Example/AppDelegate.m

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//
// AppDelegate.m
// Example
//
// Created by pengfei.zhou on 2019/12/5.
// Copyright © 2019 pengfei.zhou. All rights reserved.
//
#import "AppDelegate.h"
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#import <Doric/Doric.h>
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@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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NSString *bundleName = @"__$__";
DoricViewController *doricViewController = [[DoricViewController alloc] initWithScheme:[NSString stringWithFormat:@"assets://src/%@.js", bundleName] alias:bundleName];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
UINavigationController *navVC = [[UINavigationController
alloc] initWithRootViewController:doricViewController];
self.window.rootViewController = navVC;
[self.window makeKeyAndVisible];
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return YES;
}
#pragma mark - UISceneSession lifecycle
- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
}
- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
@end