#include <QDebug>
#include "registry.h"
#include "plugin/shader_plugin.h"
Registry::Registry() {
registerNativePlugin("shader", typeid(ShaderPlugin).name());
}
void Registry::registerNativePlugin(QString key, QString value) {
qDebug() << key + " " + value;
pluginInfoMap.insert(key, value);
QString Registry::acquirePluginInfo(QString key) {
return pluginInfoMap.take(key);