#include "DoricMouseAreaBridge.h"
#include "shader/DoricViewNode.h"
DoricMouseAreaBridge::DoricMouseAreaBridge(QObject *parent) : QObject(parent) {}
void DoricMouseAreaBridge::onClick(QString pointer) {
QObject *object = (QObject *)(pointer.toULongLong());
DoricViewNode *viewNode = dynamic_cast<DoricViewNode *>(object);
viewNode->onClick();
}