#include <QDebug>
#include <QJsonObject>
#include "../shader/DoricRootNode.h"
#include "DoricShaderPlugin.h"
void DoricShaderPlugin::render(QJsonObject *jsValue, QString callbackId) {
getContext()->getDriver()->asyncCall(
[this, jsValue] {
try {
QString viewId = jsValue->value("id").toString();
DoricRootNode *rootNode = getContext()->getRootNode();
if (rootNode->getId().isEmpty() &&
jsValue->value("type").toString() == "Root") {
rootNode->setId(viewId);
rootNode->blend(jsValue->value("props"));
} else {
DoricViewNode *viewNode = getContext()->targetViewNode(viewId);
if (viewNode != nullptr) {
viewNode->blend(jsValue->value("props"));
}
} catch (...) {
qCritical() << "render exception";
},
DoricThreadMode::UI);