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Doric/scripts/server.js

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const ws = require('nodejs-websocket')
const { exec, spawn } = require('child_process')
const fs = require('fs')
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var server
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var contextId = null
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var clientConnection = null
var debuggerConnection = null
const createServer = () => {
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server = ws.createServer(connection => {
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console.log('connected', connection.headers.host)
if (connection.headers.host.startsWith("localhost")) {
console.log("debugger " + connection.key + " attached to dev kit")
debuggerConnection = connection
clientConnection.sendText(JSON.stringify({
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cmd: 'SWITCH_TO_DEBUG',
contextId: contextId
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}), function() {
})
} else {
console.log("client " + connection.key + " attached to dev kit")
}
connection.on('text', function (result) {
console.log('text', result)
let resultObject = JSON.parse(result)
switch(resultObject.cmd) {
case 'DEBUG':
clientConnection = connection
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server.debugging = true
console.log("enter debugging")
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contextId = resultObject.data.contextId
let projectHome = '.'
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fs.writeFileSync(projectHome + '/build/context', contextId, 'utf8')
let source = resultObject.data.source
console.log(connection.key + " request debug, project home: " + projectHome)
spawn('code', [projectHome, projectHome + "/src/" + source])
setTimeout(() => {
exec('osascript -e \'tell application "System Events"\ntell application "Visual Studio Code" to activate\nkey code 96\nend tell\'', (err, stdout, stderr) => {
if (err) {
console.log(`stdout: ${err}`)
}
})
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}, 1500)
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break
}
})
connection.on('connect', function (code) {
console.log('connect', code)
})
connection.on('close', function (code) {
console.log('close: code = ' + code, connection.key)
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console.log("quit debugging")
server.debugging = false
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})
connection.on('error', function (code) {
console.log('error', code)
})
})
return server
}
module.exports = createServer()