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Move types::Value into its own module.
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55
src/types/value.rs
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55
src/types/value.rs
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@@ -0,0 +1,55 @@
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use super::Null;
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/// Owning [dynamic type value](http://sqlite.org/datatype3.html). Value's type is typically
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/// dictated by SQLite (not by the caller).
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///
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/// See [`ValueRef`](enum.ValueRef.html) for a non-owning dynamic type value.
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#[derive(Clone,Debug,PartialEq)]
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pub enum Value {
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/// The value is a `NULL` value.
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Null,
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/// The value is a signed integer.
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Integer(i64),
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/// The value is a floating point number.
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Real(f64),
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/// The value is a text string.
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Text(String),
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/// The value is a blob of data
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Blob(Vec<u8>),
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}
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impl From<Null> for Value {
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fn from(_: Null) -> Value {
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Value::Null
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}
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}
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impl From<i32> for Value {
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fn from(i: i32) -> Value {
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Value::Integer(i as i64)
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}
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}
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impl From<i64> for Value {
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fn from(i: i64) -> Value {
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Value::Integer(i)
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}
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}
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impl From<f64> for Value {
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fn from(f: f64) -> Value {
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Value::Real(f)
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}
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}
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impl From<String> for Value {
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fn from(s: String) -> Value {
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Value::Text(s)
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}
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}
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impl From<Vec<u8>> for Value {
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fn from(v: Vec<u8>) -> Value {
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Value::Blob(v)
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}
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}
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