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revert SQLITE_FLAGS back to LIBSQLITE3_FLAGS
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@ -131,7 +131,7 @@ You can adjust this behavior in a number of ways:
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version = "0.24.2"
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features = ["bundled"]
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```
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* When using the `bundled` feature, the build script will honor `SQLITE_MAX_VARIABLE_NUMBER` and `SQLITE_MAX_EXPR_DEPTH` variables. It will also honor a `SQLITE_FLAGS` variable, which can have a format like `"-USQLITE_ALPHA -DSQLITE_BETA SQLITE_GAMMA ..."`. That would disable the `SQLITE_ALPHA` flag, and set the `SQLITE_BETA` and `SQLITE_GAMMA` flags. (The initial `-D` can be omitted, as on the last one.)
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* When using the `bundled` feature, the build script will honor `SQLITE_MAX_VARIABLE_NUMBER` and `SQLITE_MAX_EXPR_DEPTH` variables. It will also honor a `LIBSQLITE3_FLAGS` variable, which can have a format like `"-USQLITE_ALPHA -DSQLITE_BETA SQLITE_GAMMA ..."`. That would disable the `SQLITE_ALPHA` flag, and set the `SQLITE_BETA` and `SQLITE_GAMMA` flags. (The initial `-D` can be omitted, as on the last one.)
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* When linking against a SQLite library already on the system (so *not* using the `bundled` feature), you can set the `SQLITE3_LIB_DIR` environment variable to point to a directory containing the library. You can also set the `SQLITE3_INCLUDE_DIR` variable to point to the directory containing `sqlite3.h`.
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* Installing the sqlite3 development packages will usually be all that is required, but
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@ -138,18 +138,18 @@ mod build_bundled {
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}
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println!("cargo:rerun-if-env-changed=SQLITE_MAX_EXPR_DEPTH");
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if let Ok(extras) = env::var("SQLITE_FLAGS") {
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if let Ok(extras) = env::var("LIBSQLITE3_FLAGS") {
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for extra in extras.split_whitespace() {
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if extra.starts_with("-D") || extra.starts_with("-U") {
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cfg.flag(extra);
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} else if extra.starts_with("SQLITE_") {
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cfg.flag(&format!("-D{}", extra));
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} else {
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panic!("Don't understand {} in SQLITE_FLAGS", extra);
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panic!("Don't understand {} in LIBSQLITE3_FLAGS", extra);
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}
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}
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}
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println!("cargo:rerun-if-env-changed=SQLITE_FLAGS");
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println!("cargo:rerun-if-env-changed=LIBSQLITE3_FLAGS");
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cfg.compile("libsqlite3.a");
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